With Patch 5.2.0 the ranks or the ranking system has been replaced by the Grades in Dead by Daylight. Unlike the Ranks, the new ranking system uses Skil-based matchmaking (SBMM) and no longer uses ranks or grades to determine the matches. Now, the grades are only used to keep track of the time played during the grading season. And to reward players Bloodpoint rewards based on their obtained grades as Killer or Survivor. These are usually calculated at the end of the season. But with the new ranking system, several players are confused about the new rank grades, qualities, levels, or the pipping. Not to worry, check out our guide that explains the new Rank grades in DBD.
All Grades or Ranks in Dead by Daylight (DBD)
- Ash
- Ash IV (Rank 20)
- Ash III (Rank 19)
- Ash II (Rank 18)
- Ash I (Rank 17)
- Bronze
- Bronze IV (Rank 16)
- Bronze III (Rank 15)
- Bronze II (Rank 14)
- Bronze I (Rank 13)
- Silver
- Silver IV (Rank 12)
- Silver III (Rank 11)
- Silver II (Rank 10)
- Silver I (Rank 9)
- Gold
- Gold IV (Rank 8)
- Gold III (Rank 7)
- Gold II (Rank 6)
- Gold I (Rank 5)
- Iridescent
- Iridescent IV (Rank 4)
- Iridescent III (Rank 3)
- Iridescent II (Rank 2)
- Iridescent I (Rank 1)
What is Pipping
If you are looking to increase your DBD grades, you need to obtain a set amount of Pips. These grades are changed or increased based on your performance in the Ranked Trials. As you progress with these trials, you will get either +1 or +2 Pips. Alternatively, you can also gain to remain at the current level of the pips or lose -1 Pip. But if you get lucky with the Ranked Trials, all you need to do is fill in the empty Pip Slots. Here’s the amount of Pips needed to increase the ranking Grades in DBD:
Ash IV (Rank 20)
Ash III (Rank 19)
Ash II (Rank 18)
Ash I (Rank 17)
Bronze IV (Rank 16)
Bronze III (Rank 15)
Bronze II (Rank 14)
Bronze I (Rank 13)
Silver IV (Rank 12)
Silver III (Rank 11)
Silver II (Rank 10)
Silver I (Rank 9)
Gold IV (Rank 8)
Gold III (Rank 7)
Gold II (Rank 6)
Gold I (Rank 5)
Iridescent IV (Rank 4)
Iridescent III (Rank 3)
Iridescent II (Rank 2)
Iridescent I (Rank 1)
Ash IV to Ash III – 3 Pips
Ash II to Ash I – 4 Pips
Bronze IV to Bronze I – 4 Pips
Silver IV to Silver I – 5 Tips
Gold IV to Gold I – 5 Pips
Iridescent IV to Iridescent II – 5 Pips
Iridescent I – 0 Pips
DBD Rank Grading Rewards
Every Grading season ends on the 13th of each month in Dead by Daylight. Once the season ends, your grade resets back to Ash IV for Killers and Survivors, both. Before your rank resets, you are rewarded with a certain amount of Bloodpoints according to your Grade. You can gain these rewards separately for Killers and Survivors once.
So, here are all the grading rewards you can get:
Iridescent
- Iridescent I – 1,000,000 Bloodpoints
- Iridescent II – 900,000 Bloodpoints
- Iridescent III – 800,000 Bloodpoints
- Iridescent IV – 700,000 Bloodpoints
Gold
- Gold I – 550,000 Bloodpoints
- Gold II – 500,000 Bloodpoints
- Gold III – 450,000 Bloodpoints
- Gold IV – 400,000 Bloodpoints
Silver
- Silver I – 340,000 Bloodpoints
- Silver II – 310,000 Bloodpoints
- Silver III – 280,000 Bloodpoints
- Silver IV – 250,000 Bloodpoints
Bronze
- Bronze I – 175,000 Bloodpoints
- Bronze II – 150,000 Bloodpoints
- Bronze III – 125,000 Bloodpoints
- Bronze IV – 100,000 Bloodpoints
Ash
- Ash I – 50,000 Bloodpoints
- Ash II – 35,000 Bloodpoints
- Ash III – 20,000 Bloodpoints
- Ash IV – 10,000 Bloodpoints
Make note that Grades cannot be seen by other players. While the old ranking system affected matchmaking, the new grade ranking does not affect the matchmaking system. As mentioned earlier, Dead by Daylight uses the Skill-based Matchmaking System (SBMM) to determine matchmaking.